• Articles

    My Pictures 3D Helix using WPF (Part 3 of 3)

    by  • October 7, 2008 • .Net, Articles • 5 Comments

    We now enter the final part of coding a 3D My Pictures Helix using the Windows Presentation Foundation, we’ve done quite a lot and covered quite a few key areas but still have some important areas to cover: optimising memory usage, camera positioning and hit testing. Soon you will have your very own program...

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    OPO Runtime… again?

    by  • September 20, 2007 • Articles, Programming, Projects • 1 Comment

    When I first started programming my OPO runtime I was doing it as a proof of concept, except with some of the cool support and interest from people I have finally decided to rewrite it properly. Also after being given some technical documentation about how OPO was structured and its internals helped! So its...

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