Now I like Silverlight, however it uses Vector based graphics which is annoying as you can’t perform Pixel based operations such as Get and SetPixel. Joe Stegman went around this problem by creating an editable image class that uses a PNG encoder to create the image which gets passed to a Silverlight image control to render.
This was an awesome Idea so I thought I would take it further so I have started porting over most of the functionality of the GDI bitmap class from .Net onto this platform so you can have truely editable and functioning Pixel based graphics in Silverlight.
For the time being heres a little demo of it doing the classic 3d cube:
As usual when I’m finished with the code I’ll post it to code.msdn